(2) Entering a program name
The "Program" field displays the name of the program being edited. (This field displays "NewFile" as
the initial program name after the Program Editor is started or when a new program is created.)
First change the program name to avoid losing an already created program. (You can also change the
program name [file name] when saving the edited program file with the "Save as" command. A
program name must be an alphanumeric string of up to 16 characters.)
(3) Methods of describing a program
(a) Entering instructions from the code input tabs
You can easily enter instruction statements by using the code input tabs of the "Editor" window.
Clicking a button on a code input tab inserts or overwrites an instruction statement or variable in a cell
selected in the "Code Window".
(Example of operation)
1) In the "Program Code" input tab, click the "Struct if" button.
2) A structured if instruction is inserted in the cell currently selected in the "Code Window".
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3) If you temporarily enter a descriptive statement enclosed by "<" and ">" in place of an instruction or
parameter in a cell, you must enter the instruction or parameter in the cell later. If you do not enter
the instruction or parameter in the cell, that cell is assumed to contain no description during
compilation.
(Examples of descriptive statements)
<Conditional variable>
<Comparative mark>
<Instruction>
Note: On each code input tab, the buttons for instructions and variables that cannot be entered in the
currently selected cell are disabled.
:Indicates a variable or numeric (0 to 127)
:Indicates "=", "<", "<=", ">", ">=", or "<>".
:Indicates a group of instructions or operational variables.
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Chapter 4 How To Use EzSQ
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