Panasonic AV-HS6000 Series Operation Manual page 95

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10
Select an item in [Insert] in the [Edit1] column to register an event.
f When [Modify] is selected in the [Edit1] column, the current event setting is modified without inserting an event.
11
Repeat the steps from 5 to 10 to register the series of operations.
12
When the registration is complete, set [Edit] in the [Control1] column to [Off].
f The edit mode ends.
f Event memory data that is registered in the work memory is deleted when the power of the unit is turned off. Make sure to save the event memory
data stored in the work memory to the register memory.
For details, refer to "Registering to the register memory" (page 96).
f For details on checking or modifying the registered memories, refer to "Editing the work memory" (page 95).
Editing the work memory
Edit the timeline in the work memory newly registered or loaded from the register memory.
1
Select the <MEM> button → [EVENT MEMORY] → [Edit] tab.
2
Select each item in the [Select1]/[Select2] column.
f Set whether to select each item of [ME1], [ME2], [DSK], [AUX], [CBGD], [CLIP], and [XPT] as edit target.
[ON]
[OFF]
3
Set [Edit] in the [Control1] column to [On] to enter the edit mode.
f When a resource conflict occurs while shot memory effect dissolve playback or event memory playback is performed, memory which is originally
played back is stopped.
f When [Edit] is [On] and shot memory or event memory playback is performed, [Edit] automatically turns [Off], if a resource conflict occurs.
4
Select an item in the [Control1] column to move the edit point.
[<<Lead]
[<Step]
[>Step]
[>>Last]
5
Play a timeline in [Play] or [Pause] in the [Control2] column.
[Play]
[Pause]
6
Select an item in the [Edit1] column.
f Add or modify events.
[New]
[Insert]
[Delete]
[Modify]
7
Select an item in the [Edit1]/[Edit2] column.
f Add or modify events.
[Copy]
[Paste]
[Undo]
8
Repeat steps 4 to 7 to edit a series of operations.
9
Adjust the time in [Total Duration] in the [Edit2] column.
[Total Duration]
[Execute]
Chapter 5 Basic Operations — Memory
Select as edit target.
Does not select as edit target.
Moves to the first event point.
Moves to the previous event point.
Moves to the next event point.
Moves to the last event point.
Plays back an event memory.
Stops the event memory.
Initializes the work memory.
Inserts events.
If the edit point is an event point, the event is inserted after the event point.
If the edit point is at any midway position in an event, the event is inserted at the edit point.
Deletes events.
Modifies events.
This key cannot be operated if the edit point is not over the event point.
Copies an event.
The event is not copied if the edit point is not over the event.
Pastes the copied event.
If the edit point is an event point, the copied event is inserted after the event point.
If the edit point is at any midway position in an event, the event is inserted at the edit point.
Undoes the editing operation of the event.
When the button is pressed, the operation performed last is canceled.
Sets the total duration.
f If you change the total duration, the duration of each event included in the event memory is updated by computing
the ratio of event duration before the change. The total duration may not match the set value since all updated event
duration values are summed up and the total duration is recalculated. Also, each event duration will not be shorter than
one frame.
The value set in [Total Duration] is reflected in the timeline.
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