Toshiba LICSTAR-IV SE Instruction Manual page 256

Lighting control console
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Terms
Terms
Term
ACTUAL CUE
@
UP DELAY
UP FADE
ALARM
INHIBIT
WAIT
EFFECT
MO
Encoder
CUE
CUE ONLY
CUE SHEET
FADE CURVE for a CUE
CUE NO.
GRANDMASTER
CLEAR
GROUP
CROSS PLAYBACK
CROSS FADER
GO
COMMAND LINE
COMMENT
SUBMASTER CROSS
SUBMASTER FADER
SUBMASTER PAGE
PRESET SCENE
PRESET PAGE
ACTUAL SCENE
ACTUAL PAGE
STANBY CUE
STAGE
STEP
STOP
/
TIME
TIME WHEEL
Abbreviation or
Function
symbol
ACTUAL
Last executed cue
@
Button to specify level
Delay time of the channel the level of which is raised
compared to the preceding cue
Fade time of the channel the level of which is raised compared
to the preceding cue
ALARM
Information on lighting control console and dimmer module
malfunctions
INH
Restricts channel output level with a submaster fader by
registering an arbitrary control channe
Time between the start of a cue and the start of the next cue
Data on flashing of lights, etc.
MO disk
Wheel
Data on controlling all lights together
A method for recording cue data. This method allows the
channel levels to be recorded only for the specified cue
A list of cue numbers, times, comments, etc. for recorded
cues
Fading curve for a cue. A different fading curve is obtained by
setting a profile curve
Cue numbers assigned in cue sequence
GM
The highest fader that controls all the specified dimmers
CL
Deletes command line data completely
Grouped data for specifying multiple channels together
CROSS
A method for exchanging the current cue (outside) and the
next cue (inside) for control by overlapping their channel levels
A fader that executes cross cue playback. This fader is
configured by a set of two units, each of which has
graduations of 0% to 100% in opposite directions, and it
changes two different cues by being operated in one direction.
Time plays back the next cue.
COMMAND
Area where input commands are displayed
COMMENT
Messages added to various types of data
CROSS
Performs cross-playback between submasters.
SM
A fader that can control lights independently of cues by
assigning channels, effects, and cues
SM PAGE
A unit of recorded data from a submaster. Allows recording on
a page-by-page basis
PRESET
Patch scene operated only on the screen
Submaster page operated only on the screen
ACTUAL
Patch scene that is actually executed
Submaster page that is actually executed
STBY CUE
The cue after the next cue
A screen mode where the channel levels for cues are set with
lights output
A unit of light for effects
STOP
Stops playback of a cue
A button is a delimiter between the up and down of cue time
Fade time for cue playback. Fading is divided into upfade and
downfade
A wheel for adjusting cue time
48-1

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