CHAPTER 3 PROGRAMMING PATTERNS
While being operated by the programmer, a number of icons are displayed on the screen which illustrate its operations
and functions.
This chapter describes the procedure for programming with icons.
Keys to be used
Below is an explanation of the keys which are used when programming.
Press this to move the cursor
around within the preview, etc.
10
Foreword
Press this to return
to the Home screen.
BAS H series, Programmer
Press this to confirm
outlines and settings.
Press this to return to the
previous step.