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Adding user texture patterns
You can add user created texture patterns to the repertory of texture patterns
with which the spotlighting function enables the light falls on the image
surface.
Note
This function is not supported on the MVE-8000A.
For details of spotlighting, see page 114, and for details of texture patterns, see
page 116.
The procedure for adding a texture pattern is as follows.
Prepare the texture file (next item)
Create the texture package (page 289)
Install the texture package (page 291)
To prepare a texture file
Create a texture file meeting the following conditions, and save it on a memory
card.
File format: Windows bmp ("bitmap") (extension: bmp, 24-bit RGB)
File name: alphanumeric (maximum 8 characters) + extension (bmp)
Image size (horizontal × vertical): 128 × 128 to 1024 × 1024 pixels
286
Setup for the Whole System
Press [Yes].
A license registration canceled message appears.
Press [OK].
The status area Condition box showing "Active" changes to blank.
Using either of the following methods, restart the device.
• In the System >Initialize menu, select only the device for which you
registered the license, and press [Reset] in the <Initialize> group.
• Power off and on again.
After restarting, the software for which the license registration has been
canceled is no longer available.
Example: wood_01.bmp
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